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Xcode controll command e
Xcode controll command e









xcode controll command e
  1. #Xcode controll command e pro#
  2. #Xcode controll command e code#

As you type, the file list is quickly populated, and you can use the arrow keys to select the file to open:

xcode controll command e

#Xcode controll command e code#

The single most useful feature for navigating code is ⇧ + ⌘ + O, which Apple calls “Open Quickly…”, but is actually an awesome, super-fast fuzzy search for file names. Apple has provided shortcuts for showing and hiding all of these areas, and I found a great blog post by Robert Saunders with a helpful map (I have highlighted the shortcuts for showing/hiding areas in red): Similarly, the debug area doesn’t serve a purpose when not debugging or examining output.

xcode controll command e

When coding, I only find myself looking at it for quick help, so I will often hide it. Click on a commands name to visit its individual page, on which you can find more information including working examples and its default setting. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). The utility area is a good example: when working on a storyboard or nib, I use the utility are a lot. Below is Total CS:GOs searchable list of all 3057 CS:GO console commands. That makes it important to be able to hide areas you don’t need when you aren’t using them. The Utility Area – quick help, file and data descriptions, etc.īecause of all the sub-areas in the workspace, screen space can get used up very quickly.The Debug Area – used during debugging.The Navigator – where a developer can navigate through tests, project files, compiler errors, breakpoints, etc.The Editor – where most coding work is done.When describing keyboard shortcuts, it is informative to keep these areas in mind: Xcode breaks up its main workspace window into several sub-areas. ⇡⇣ = Up/Down Arrow Keys Getting around Xcode’s Workspace Windows

#Xcode controll command e pro#

Many developers have also created useful cheat sheets for quick reference.īig lists are great for reference, but I find it is easier to learn a new IDE in small bits, starting with what seems to be the most useful bits first (the low hanging fruit).įinally, here are the Mac modifier keyboard symbols and what they represent (these are frustratingly non-obvious for a newcomer to Mac- for instance, why don’t the control or alt/option keys on my macbook pro keyboard also have the symbols?): Exhaustive Shortcut Listsīefore mentioning specific shortcuts, here’s a link to the shortcut documentation from Apple: command shortcuts. To that end, this blog post will cover some of the keyboard shortcuts and resources I find myself using the most. At Atomic, we highly value efficiency, so it’s important for a developer working in Xcode to familiarize themselves with at least some of the most useful keyboard shortcuts. Although other IDEs exist, Apple’s Xcode remains the most popular choice for development of iOS applications.











Xcode controll command e